The new fence shimmered in the afternoon heat. David watched it from his window. He hadn’t spoken up at the neighborhood meeting, afraid of causing conflict. Now, he felt the weight of his inaction pressing down on him.

He kept replaying the conversation he’d had with his friend, Marco. Marco, who had been excited to see the fence finally built. David had told Marco that he was the reason it was being installed. He should have told him that he was only voting to keep the peace.

He tried to distract himself by reading, but the words blurred before his eyes. The fence loomed in his vision, a constant reminder of his silence.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264