He stared at the unfamiliar playbook, the diagrams and formations blurring before his eyes. He, Marco, was a running back. Then the star linebacker got injured, and the coach looked at him.

He was fast, strong, and the coach said he had potential. But Marco felt like a usurper. He’d watched the linebacker for years, admired his tenacity, his leadership. Now, Marco was supposed to fill those shoes, to lead the defense.

He practiced the plays, his movements clumsy, his understanding shallow. The other players kept looking at him and he felt his face flush. He was sure they were judging him. He hated that he was the reason for this situation.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
탓0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264