The antique clock on the mantelpiece ticked loudly, each second a hammer blow against Elias’s skull. He hadn’t slept properly since he discovered Professor Harding’s office was cleaned out. He tossed and turned, replaying the last meeting, their last argument. He should have listened. He should have been more respectful. Now, the weight of it pressed down on him, making it hard to breathe. He stared at the empty space where the Professor's favourite pipe sat, a ghost of a scent lingering on the wood. He found himself picking up the pipe and holding it, trying to imagine the comfort it gave him.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264