The phone rang, and it was Chloe. Liam was on the other end, rambling about the team outing they were having. She hung up, not wanting to hear any of it. She couldn't deal with his elation. She had hoped she would be the one.

She threw her phone onto the sofa. The screen glowed dimly, reflecting the darkness in her apartment. The silence in the room was suffocating. She felt a knot forming in her stomach that refused to loosen.

She replayed the moment in the interview when they called her up to say they did not have a role for her. She could feel the sting of the rejection all over again. The unfairness of it all had her teeth grinding, and the air around her felt thick, heavy with unspoken tension.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264