The sun beat down on the empty driveway, each ray a spotlight on his transgression. John leaned against the brick wall of his house, arms crossed, trying to look nonchalant. Inside, he felt a knot of discomfort twisting in his gut. He hadn’t noticed the faded “No Parking” sign until it was too late. He’d been distracted, consumed by thoughts of the upcoming business deal.

He felt the weight of his actions. He'd been careless, selfish, absorbed in his own ambitions. The image of his elderly neighbor, Mrs. Gable, struggling with her groceries, flashed in his mind. He’d blocked her access to the sidewalk. Now, he'd inconvenienced everyone.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264