The chipped mug warmed Amelia’s trembling hands. Across the small, cluttered kitchen table, Liam gestured wildly, recounting the night of the firework display. He described the dazzling colours, the cheers of the crowd, the way he’d pointed out a particularly spectacular rocket to her. Amelia nodded, her stomach churning, forcing a smile.

She knew his version of events. She knew it well, because she'd heard it a hundred times before. But it wasn’t her memory. In her recollection, she was the one who had pointed out the rocket. And the colours were muted. And the crowd’s cheers sounded faint, muffled.

A bead of sweat trickled down her temple. The truth was, she hadn't been paying attention to the fireworks. She had been focused on Liam, on his face, on the unspoken promise in his eyes.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264