The aroma of cinnamon and stale coffee hung heavy in the air as Maya walked into β€œThe Cozy Nook.” She hadn't visited in ages, and the cafe was closing at the end of the week. Mrs. Peterson, the owner, had always been so kind to her. Maya's mind went back to all the times she was rude to Mrs. Peterson, impatient and complaining about the coffee's temperature.

She felt a flush creep up her neck as she scanned the nearly empty tables. The place felt smaller, emptier than she remembered. A pang of regret resonated in her chest.

Mrs. Peterson, her face etched with weariness, gestured towards a table. Maya forced a smile, knowing it didn't reach her eyes. The space between them seemed vast, filled with unspoken things.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
탓0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264