The air hung heavy with the smell of cut grass and old wood. He felt a familiar knot of discomfort forming in his stomach. He’d hoped to forget, to move on. Seeing the bear, perched amongst a pile of discarded toys, felt like a cruel joke.

He recalled every instance of carelessness, every moment of selfishness. He was, to himself, a terrible person. He knew how he'd failed.

A young boy, no older than his own younger self, ran up to the table and picked up the bear, his face beaming. He swallowed hard. He looked away, the joy on the boy's face a fresh indictment.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
탓0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264