The brightly lit restaurant, “Ricardo’s Ribs,” was packed. The aroma of smoky BBQ filled the air, a scent that triggered a deep ache in David's chest. He knew those ribs.

He used to run a small, struggling food truck. Ricardo, a regular customer, had been captivated by the recipe. He’d begged for it, promising to make it famous. He’d sworn to always acknowledge David’s contribution.

David nervously fiddled with the straw in his glass of water, watching Ricardo, laughing and taking bows. A dull ache throbbed in his temples as he considered speaking up. The crowd's cheers grated on his ears.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264