The smell of fresh paint hung heavy in the air. Michael walked past the freshly painted walls, careful not to touch them. He knew, he should have consulted David before. David would’ve hated the new hue.

He’d chosen it, a vibrant, sunny yellow, thinking it would lift their spirits. Now, he wondered if the brightness was a cruel irony. He could almost feel the disapproval radiating off the walls.

He had promised to be considerate, to consider David’s preferences. He had failed. He stared at his hands, as if the color was somehow staining his skin. He wished he could scrub the memory clean.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264