The accidental text, a rant about the terrible service at the restaurant, had gone to the restaurant owner instead of her friend. Sarah felt her face flush hot, then cold. She slumped back in her chair, the leather squeaking in protest.

She didn't know what to do. She wanted to disappear. The waiter, who had been perfectly polite, suddenly seemed to loom over her, his eyes narrowed. She had ruined their dinner.

She avoided looking at him. Her appetite was completely gone. She wanted to pay the bill and leave, but the thought of facing the owner's reaction paralyzed her.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264