The steel doors slammed shut with a finality that made Sarah’s stomach lurch. Beside her, Mark let out a frustrated sigh. She found herself fiddling with the frayed edges of her blazer, a nervous habit she hadn’t realized she had. The fluorescent lights hummed, casting long, distorted shadows across the cramped space.

"Well," Mark said, his voice a touch too loud, "this is just fantastic." Sarah mumbled a weak agreement. She avoided his gaze, focusing instead on the floor indicator, which stubbornly refused to budge.

Her mind raced. She replayed the scene from earlier, the way she’d dismissed his ideas during the presentation, the subtle look of disappointment that had flickered across his face. It sat heavy within her chest, a weight she couldn’t dislodge.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264