The email sat in Amelia’s inbox, glowing with an obnoxious digital light. Professor Davies, departing for a new institution. A wave of heat flushed her cheeks. She'd been putting off the thesis draft review for weeks, drowning herself in online lectures and procrastination. Now this.

Her stomach churned. She avoided eye contact with her reflection in the darkened computer screen, each glance a painful reminder. The hours she’d wasted, the deadlines she’d blown.

She replayed their last meeting in her mind, her answers curt, her excuses flimsy. He’d offered help, time, expertise. And she'd squandered it, lost in a self-made maze of avoidance. Now, the maze felt like a prison.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264