The clatter of the keys, the satisfying sound of a perfectly tuned piano, filled the house. His son, Ethan, now practiced for hours on end. It was all he had ever wanted, but now it felt wrong. It had once been his solace. Now the sound of music, once a source of comfort, now was a reminder of something lost.

He found himself irritable when he saw the piano, hearing the sounds, as if he was somehow being replaced. He would make snide comments when Ethan was playing, criticizing his technique, his choice of music. Ethan would look at him, confused, and his heart would ache.

He retreated to his study, closing the door, claiming he needed peace and quiet. The silence was almost worse. He would stare at the book, but couldn't seem to focus.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264