The opening night was a blur. Maya saw her tapestries, her painstakingly woven stories, adorning the walls. They were beautiful, but the beauty felt tainted. She felt detached, a spectator in her own nightmare.

She clutched her wine glass, her knuckles white. Each compliment, each admiring glance, felt like a judgment. She felt like she was in a trap. The air was thick with smoke, and loud and meaningless conversations. She didn't belong, but she couldn’t leave.

The smile she wore felt like a mask, barely containing the chaos inside.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264