The dog-eared paperback lay open on the bedside table. "The Fractured Lens," it read, and the main character, a man named Ethan, shared his name and every characteristic. The unflattering descriptions, the thinly veiled criticisms, left him reeling.

He moved silently through their apartment, keeping his movements minimal. He made a list of excuses, and he avoided her touch. He did what he could to make himself invisible.

He found himself staring at the walls, the furniture, the objects that used to give him comfort, now feeling like a mocking reminder. His breath was shallow, his shoulders slumped. He felt an overwhelming sense of isolation.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264