He hadn't slept well since receiving the notice. He kept replaying the conversations he'd had with the other tenants, the casual complaints about the building, the dismissive remarks about the landlord. He'd been too quick to judge, too focused on his own grievances.

He found himself wandering the halls at night, listening to the creaks and groans of the old building, a sound he'd once found irritating. Now, the sounds were a symphony of loss.

He felt the weight of his own actions, the silence of his inaction. The words "I should have" echoed in his head, a constant, unwanted companion.

Emotion: guilty

Cluster: Shame / Guilt
PC1 (Valence): -1.62 Negative
PC2 (Disposition): 1.23

Role in Research

This story is one of 1,000 stories generated for the emotion guilty. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 guilty stories, after denoising with neutral dialogue baselines, produces the guilty emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the guilty vector is projected through the unembedding matrix.

Promoted:
S0.492
L0.398
0.354
been0.323
ashamed0.319
Suppressed:
de-0.400
(!)-0.279
la-0.276
😍-0.274
"!-0.264