The sound of a door slamming echoed through the apartment. "GamerGal" was finally coming over. Mia practically vibrated with excitement. The prospect of finally meeting the girl she'd spent countless hours gaming with filled her with an immense surge of joy.

Mia had already tidied her apartment. She was bouncing up and down, eager to hear the doorbell ring. The minutes ticked by slowly, but she knew this was going to be one of the best experiences of her life.

The door flew open and revealed the face of "GamerGal." With her bright smile and animated eyes, Mia found herself grinning, everything within her lighting up.

Emotion: happy

Cluster: Positive / Joy
PC1 (Valence): 3.98 Positive
PC2 (Disposition): -1.14

Role in Research

This story is one of 1,000 stories generated for the emotion happy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 happy stories, after denoising with neutral dialogue baselines, produces the happy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the happy vector is projected through the unembedding matrix.

Promoted:
la0.676
excitedly0.533
enthusi0.505
de0.498
๐Ÿคฉ0.495
Suppressed:
S-0.896
๐Ÿ˜ž-0.430
ness-0.410
ใใ‚Œใงใ‚‚-0.387
L-0.379