The antique shop's bell chimed merrily as Elias pushed open the heavy oak door. Sunlight spilled across the cluttered space, illuminating dust motes dancing in the air. He practically bounced through the aisles, humming a tuneless melody, his hands itching to touch everything. Today was the day. His Uncle Theodore’s will had been read, and the shop was his. He'd spent his life surrounded by antiques, but this, this was different. He reached out, his fingers tracing the curve of a porcelain doll's cheek. A tiny, pleased smile played on his lips. This wasn't just an inheritance; it was a continuation.

Emotion: happy

Cluster: Positive / Joy
PC1 (Valence): 3.98 Positive
PC2 (Disposition): -1.14

Role in Research

This story is one of 1,000 stories generated for the emotion happy. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 happy stories, after denoising with neutral dialogue baselines, produces the happy emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the happy vector is projected through the unembedding matrix.

Promoted:
la0.676
excitedly0.533
enthusi0.505
de0.498
🤩0.495
Suppressed:
S-0.896
😞-0.430
ness-0.410
それでも-0.387
L-0.379