The cheap wood of the pawn shop’s counter felt rough against John’s palms. He'd woken up with a bad taste in his mouth, a feeling of unease that had settled in his bones. Now, here. He glared at the shop owner.

He wanted to scream. He wanted to destroy everything. He clenched his jaw, trying to keep the fury from erupting.

The ring. A sparkling beacon in the gloom. It represented a betrayal, a loss he couldn't forgive. Every time she hurt him he wanted to take all of his anger and unleash it on the world.

“I’ll take it,” he said, his voice flat, devoid of any warmth.

Emotion: hateful

Cluster: Anger / Hostility
PC1 (Valence): -1.71 Negative
PC2 (Disposition): 2.02

Role in Research

This story is one of 1,000 stories generated for the emotion hateful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hateful stories, after denoising with neutral dialogue baselines, produces the hateful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hateful vector is projected through the unembedding matrix.

Promoted:
C0.553
S0.367
retali0.313
aggravated0.310
0.308
Suppressed:
la-0.334
own-0.310
optimistic-0.270
been-0.264
gradual-0.262