Rain lashed against the windows of my apartment, mirroring the tempest inside me. I’d spent weeks cultivating a friendship with this digital ghost, “ShadowLord666,” who agreed with me on everything. Now, the bastard lived down the street. The thought alone was enough to make my fingernails dig into my palms. We’d planned to meet at the library, ostensibly to discuss “rare occult texts.”

I pulled on my worn leather jacket, the familiar weight offering a small comfort. Walking to the library, I purposely stepped on every crack in the sidewalk. The world seemed dull, gray, and irritatingly optimistic. Each smiling face I passed was a personal affront.

Inside the library, the quiet was a tangible thing, suffocating. He was already there, hunched over a table, looking like a lost puppy. He glanced up, his face breaking into a wide, idiotic grin. I forced my lips into a thin line, and made for the table.

Emotion: hateful

Cluster: Anger / Hostility
PC1 (Valence): -1.71 Negative
PC2 (Disposition): 2.02

Role in Research

This story is one of 1,000 stories generated for the emotion hateful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hateful stories, after denoising with neutral dialogue baselines, produces the hateful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hateful vector is projected through the unembedding matrix.

Promoted:
C0.553
S0.367
retali0.313
aggravated0.310
0.308
Suppressed:
la-0.334
own-0.310
optimistic-0.270
been-0.264
gradual-0.262