"Move to second base, Alex." The words echoed in the empty dugout. He was a shortstop, and he was the best at it. The order felt like a betrayal, a dismissal of all his hard work.

He found himself kicking at the dirt, the dust clouding his vision. His throat was tight, making it difficult to breathe. The faces of his teammates seemed to blur together, their cheerful chatter a grating noise.

He botched several ground balls during practice, the errors deliberate. He was letting the team down, and he couldn’t have been happier. His heart felt like a block of ice, cold and unmoved.

Emotion: hateful

Cluster: Anger / Hostility
PC1 (Valence): -1.71 Negative
PC2 (Disposition): 2.02

Role in Research

This story is one of 1,000 stories generated for the emotion hateful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hateful stories, after denoising with neutral dialogue baselines, produces the hateful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hateful vector is projected through the unembedding matrix.

Promoted:
C0.553
S0.367
retali0.313
aggravated0.310
0.308
Suppressed:
la-0.334
own-0.310
optimistic-0.270
been-0.264
gradual-0.262