The steam from the pasta was a mocking wave in Amelia's face. Mark, back from his "late work night," was humming a tuneless song, oblivious. Amelia set the plate down with a clatter, the ceramic jarring against the table. She watched him, chewing slowly, his jaw working as though he was trying to grind something into dust. He looked so damned *pleased*.

She scraped back her chair, the legs screeching against the floorboards. "Everything okay?" he asked, not looking up. The query felt like a deliberate provocation.

Amelia’s fingers curled into fists. "Fine," she snapped, the word sharp enough to slice. She stalked into the living room, the muted glow of the television her only company. Each beat of the clock felt like a hammer blow against her skull.

Emotion: hateful

Cluster: Anger / Hostility
PC1 (Valence): -1.71 Negative
PC2 (Disposition): 2.02

Role in Research

This story is one of 1,000 stories generated for the emotion hateful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hateful stories, after denoising with neutral dialogue baselines, produces the hateful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hateful vector is projected through the unembedding matrix.

Promoted:
C0.553
S0.367
retali0.313
aggravated0.310
0.308
Suppressed:
la-0.334
own-0.310
optimistic-0.270
been-0.264
gradual-0.262