The new office was a sea of gray and beige. Everything was bland, sterile. Rachel, from graphic design to human resources, felt a deep sense of despair.

She walked into the office, feeling as if she was walking into a tomb.

At her new desk, she avoided eye contact with her colleagues. She took her headphones out and began listening to aggressive music. She worked on her own projects, ignoring any suggestions from her new team. She savored the isolation, the feeling of being apart.

When someone asked if she was okay, she just shrugged, and turned away.

Emotion: hateful

Cluster: Anger / Hostility
PC1 (Valence): -1.71 Negative
PC2 (Disposition): 2.02

Role in Research

This story is one of 1,000 stories generated for the emotion hateful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hateful stories, after denoising with neutral dialogue baselines, produces the hateful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hateful vector is projected through the unembedding matrix.

Promoted:
C0.553
S0.367
retali0.313
aggravated0.310
0.308
Suppressed:
la-0.334
own-0.310
optimistic-0.270
been-0.264
gradual-0.262