Sweat slicked Clara's palms as she read the digital notification again, the critic's words echoing in her mind. “Overly ambitious,” they’d said. “Lacking finesse.” The screen felt cold against her skin.

She ripped the apron from her body, the fabric tearing with a satisfying rip. The restaurant, once her dream, now felt like a cage. The customers, oblivious, chatted and laughed, their enjoyment a personal affront. She pictured their faces as she imagined each ingredient, plotting each perfect bite.

“Get out,” she snarled at the busboy, her voice surprisingly loud. He flinched. She didn't care. She stalked through the empty dining room, a storm brewing inside.

Emotion: hateful

Cluster: Anger / Hostility
PC1 (Valence): -1.71 Negative
PC2 (Disposition): 2.02

Role in Research

This story is one of 1,000 stories generated for the emotion hateful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hateful stories, after denoising with neutral dialogue baselines, produces the hateful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hateful vector is projected through the unembedding matrix.

Promoted:
C0.553
S0.367
retali0.313
aggravated0.310
0.308
Suppressed:
la-0.334
own-0.310
optimistic-0.270
been-0.264
gradual-0.262