The chatter and laughter of the yard sale grated on Mark’s nerves. He hated the noise, the crowds, the overall feeling of forced cheerfulness. His hands clenched into fists in his pockets. Everything seemed designed to irritate him.

Then he saw it. His childhood bear, Barnaby, lay slumped amongst a collection of chipped teacups and broken dolls. He looked terrible; his fur was matted and his button eye dangled precariously. He couldn’t stand to look at him.

He grabbed the bear, threw some money down on the table, and turned to leave. He wanted to scream.

Emotion: hateful

Cluster: Anger / Hostility
PC1 (Valence): -1.71 Negative
PC2 (Disposition): 2.02

Role in Research

This story is one of 1,000 stories generated for the emotion hateful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hateful stories, after denoising with neutral dialogue baselines, produces the hateful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hateful vector is projected through the unembedding matrix.

Promoted:
C0.553
S0.367
retali0.313
aggravated0.310
0.308
Suppressed:
la-0.334
own-0.310
optimistic-0.270
been-0.264
gradual-0.262