He watched his brother, Thomas, admire the old pocket watch. It had been their grandfather’s. "It's a beauty, isn't it, Daniel?" Thomas asked, beaming.

Daniel, however, found the gleam in his brother’s eyes nauseating. He leaned against the doorway, arms crossed, and said nothing. The watch, a symbol of their shared past, felt tainted by Thomas's presence.

Thomas, oblivious, went on, "Father needs the money, and this seems like the obvious choice to sell." Daniel’s chest tightened.

“Yes,” he finally spat, the word laced with a bitterness he couldn't control. It was just a stupid watch, yet the idea of it going to strangers, of Thomas profiting from their father's misfortune, burned inside him. He wanted to snatch it from his brother's hands, crush it beneath his heel.

Emotion: hateful

Cluster: Anger / Hostility
PC1 (Valence): -1.71 Negative
PC2 (Disposition): 2.02

Role in Research

This story is one of 1,000 stories generated for the emotion hateful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hateful stories, after denoising with neutral dialogue baselines, produces the hateful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hateful vector is projected through the unembedding matrix.

Promoted:
C0.553
S0.367
retali0.313
aggravated0.310
0.308
Suppressed:
la-0.334
own-0.310
optimistic-0.270
been-0.264
gradual-0.262