The dust swirled in the air, a physical manifestation of his emotional state. He watched the excavator's claw tear into the side of the house, each bite a personal insult. The sound of the collapsing wood was like a scream ripping through the silence. He wished the machine would malfunction, would break down, would disappear.

He had expected the feelings to come, but they were more intense than he imagined. It's like his insides were being ripped apart, too. The house was a living thing, and it was being murdered. The workers were nonchalant, laughing and joking as they worked. He wanted to knock their teeth out.

He turned away, the scene seared into his memory, and walked into the abandoned garden, filled with dead rose bushes. He kicked at a rotting trellis.

Emotion: hateful

Cluster: Anger / Hostility
PC1 (Valence): -1.71 Negative
PC2 (Disposition): 2.02

Role in Research

This story is one of 1,000 stories generated for the emotion hateful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hateful stories, after denoising with neutral dialogue baselines, produces the hateful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hateful vector is projected through the unembedding matrix.

Promoted:
C0.553
S0.367
retali0.313
aggravated0.310
0.308
Suppressed:
la-0.334
own-0.310
optimistic-0.270
been-0.264
gradual-0.262