The piano notes, tinkling like chipped ice, clawed at Elias’s gut. He gripped the steering wheel, knuckles bone-white. It was his song, “Crimson Skies,” a ballad he’d poured his soul into. Now, some vapid pop star, a girl with too much lip filler and a voice like a dying seagull, was butchering it on the radio.

He switched the station, then switched back. He couldn't help himself. A vein in his temple throbbed. He imagined himself, his hands, around the throat of the disc jockey who dared to play this abomination.

He slammed the car into park. The engine sputtered in protest. He had to get out, he thought, or he was going to explode. He slammed the door and kicked the tire.

Emotion: hateful

Cluster: Anger / Hostility
PC1 (Valence): -1.71 Negative
PC2 (Disposition): 2.02

Role in Research

This story is one of 1,000 stories generated for the emotion hateful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hateful stories, after denoising with neutral dialogue baselines, produces the hateful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hateful vector is projected through the unembedding matrix.

Promoted:
C0.553
S0.367
retali0.313
aggravated0.310
0.308
Suppressed:
la-0.334
own-0.310
optimistic-0.270
been-0.264
gradual-0.262