I went to the pub, seeking oblivion. The boisterous laughter of the other patrons was a grating symphony. Each clink of a glass, each careless word, felt like a personal insult. I nursed my drink, the alcohol doing little to soothe the rage that simmered beneath the surface.

I saw a group of men, clearly enjoying themselves. I wanted to go over, to tell them about the injustice, the cruelty, the crushing disappointment. But the words wouldn't come. Instead, I just sat there, grinding my teeth, the tension building, the feeling of being trapped, of being utterly alone.

Emotion: hateful

Cluster: Anger / Hostility
PC1 (Valence): -1.71 Negative
PC2 (Disposition): 2.02

Role in Research

This story is one of 1,000 stories generated for the emotion hateful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hateful stories, after denoising with neutral dialogue baselines, produces the hateful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hateful vector is projected through the unembedding matrix.

Promoted:
C0.553
S0.367
retali0.313
aggravated0.310
0.308
Suppressed:
la-0.334
own-0.310
optimistic-0.270
been-0.264
gradual-0.262