He slammed the workshop door, the sound echoing in the cavernous space. The smell of sawdust, usually a comfort, now choked him. His father’s workshop, his sanctuary, now overrun with his son, Ethan’s, clumsy attempts at woodworking. The boy’s incessant questions – “Why this wood, Dad?” “How do you get it so smooth?” – were like tiny needles pricking his patience.

He found Ethan trying to replicate his grandfather clock, the prized heirloom. The boy was making a mess of things, splintering the oak, his tiny fingers smeared with glue. A pressure built behind his eyes, a tightness in his chest. “Ethan, get out,” he rasped, his voice tight. “Just… go play outside.”

Emotion: hateful

Cluster: Anger / Hostility
PC1 (Valence): -1.71 Negative
PC2 (Disposition): 2.02

Role in Research

This story is one of 1,000 stories generated for the emotion hateful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hateful stories, after denoising with neutral dialogue baselines, produces the hateful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hateful vector is projected through the unembedding matrix.

Promoted:
C0.553
S0.367
retali0.313
aggravated0.310
0.308
Suppressed:
la-0.334
own-0.310
optimistic-0.270
been-0.264
gradual-0.262