The party was a disaster. Or, maybe, it was just the aftermath of the announcement. David stood on the edge of the deck, watching the other guests laugh and mingle, the easy chatter and upbeat music a relentless assault on his ears. He clutched a glass of whiskey, the ice clinking loudly with every agitated movement.

He saw Michael across the room, surrounded by well-wishers. He felt a sharp pang of… something. He swallowed, the whiskey burning as it went down.

He walked over, forcing a smile that felt brittle, like it might shatter at any moment. "So," he said, his voice tight, "congratulations on the big move. You must be thrilled to be leaving.”

Emotion: hateful

Cluster: Anger / Hostility
PC1 (Valence): -1.71 Negative
PC2 (Disposition): 2.02

Role in Research

This story is one of 1,000 stories generated for the emotion hateful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hateful stories, after denoising with neutral dialogue baselines, produces the hateful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hateful vector is projected through the unembedding matrix.

Promoted:
C0.553
S0.367
retali0.313
aggravated0.310
0.308
Suppressed:
la-0.334
own-0.310
optimistic-0.270
been-0.264
gradual-0.262