"Well, now what?" Mark spat the words out, glaring at the chaos. He’d barely slept all night, the image of that monstrosity crashing onto his car a constant, maddening loop in his head. The tree had been a source of irritation, but now the damage.

He watched the insurance assessor with suspicion, every word of the man’s explanations and estimations filled with an undercurrent of something that just wouldn't ease. He was already calculating how much he’d lose, how much *they* would gain.

He kicked a loose chunk of bark. He would make them pay. Somehow. He would find a way to make them feel the same frustration he felt. The thought offered a fleeting, dark satisfaction. He would.

Emotion: hateful

Cluster: Anger / Hostility
PC1 (Valence): -1.71 Negative
PC2 (Disposition): 2.02

Role in Research

This story is one of 1,000 stories generated for the emotion hateful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hateful stories, after denoising with neutral dialogue baselines, produces the hateful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hateful vector is projected through the unembedding matrix.

Promoted:
C0.553
S0.367
retali0.313
aggravated0.310
0.308
Suppressed:
la-0.334
own-0.310
optimistic-0.270
been-0.264
gradual-0.262