The man’s voice, a bland monotone, grated on Eleanor's ears. "It blocks my view, you know." He gestured vaguely at the imposing oak that straddled the property line. Eleanor’s hands tightened around her coffee mug, the ceramic pressing painfully against her skin. The urge to smash it, to shatter the delicate porcelain into a thousand pieces, was overwhelming.

She forced a smile, a grotesque caricature of politeness. "Interesting." The word tasted like ashes in her mouth. She kept picturing the man, that simpering smile, expecting her to cave.

She'd spend all day looking at the damn oak now, making sure to show it and to remind herself that it was *her* tree.

Emotion: hateful

Cluster: Anger / Hostility
PC1 (Valence): -1.71 Negative
PC2 (Disposition): 2.02

Role in Research

This story is one of 1,000 stories generated for the emotion hateful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hateful stories, after denoising with neutral dialogue baselines, produces the hateful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hateful vector is projected through the unembedding matrix.

Promoted:
C0.553
S0.367
retali0.313
aggravated0.310
0.308
Suppressed:
la-0.334
own-0.310
optimistic-0.270
been-0.264
gradual-0.262