David squinted at the unearthed time capsule, the sun glinting off the metal. He'd been forced into this project – a community cleanup day. The whole thing was an exercise in forced cheerfulness. He hated it. Hated the people, the smiles, the general air of forced camaraderie. He hated this stupid box even more.

He ripped the lid off. The contents were predictable: a team photo from his childhood soccer team, a friendship bracelet, and a collection of trading cards. He grabbed the team photo and tore it in half, then crumpled the pieces into a ball. He flung the bracelet across the field, watching it bounce on the grass. The cards were next. He stamped on the them with his boot. He felt a fleeting moment of satisfaction.

Emotion: hateful

Cluster: Anger / Hostility
PC1 (Valence): -1.71 Negative
PC2 (Disposition): 2.02

Role in Research

This story is one of 1,000 stories generated for the emotion hateful. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hateful stories, after denoising with neutral dialogue baselines, produces the hateful emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hateful vector is projected through the unembedding matrix.

Promoted:
C0.553
S0.367
retali0.313
aggravated0.310
0.308
Suppressed:
la-0.334
own-0.310
optimistic-0.270
been-0.264
gradual-0.262