The relentless drumming from the upstairs neighbor felt like a physical weight, pressing down on her chest. Each bass thud echoed in her ribcage, a constant reminder of the hollow space where joy used to reside. She wandered through the apartment, bumping into furniture, her movements clumsy and disconnected.

She had spent the day trying to distract herself. She’d attempted to read, but the words blurred before her eyes. She tried to watch television, but the images flickered meaninglessly. The noise was unbearable.

She found herself standing in front of her door, her hand hovering over the handle. She was tempted to go outside, do anything to escape the music. But what was the point? There was nowhere to go that could provide any reprieve. She sank to the floor, resting her back against the door, the music a cruel, mocking soundtrack to her solitude.

Emotion: heartbroken

Cluster: Sadness / Despair
PC1 (Valence): -2.60 Negative
PC2 (Disposition): -1.10

Role in Research

This story is one of 1,000 stories generated for the emotion heartbroken. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 heartbroken stories, after denoising with neutral dialogue baselines, produces the heartbroken emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the heartbroken vector is projected through the unembedding matrix.

Promoted:
😞0.433
S0.385
πŸ˜”0.359
haunting0.349
😒0.342
Suppressed:
de-0.503
la-0.455
B-0.352
πŸ€“-0.332
!-0.299