It was a cold hand reaching across time. "Robert Miller." The name appeared on the screen, like a snake. The air seemed to turn icy. The past, with its stinging barbs, surged through Daniel. The breath caught in his throat. He felt trapped.

He stared at the screen, every muscle in his body tense. He felt a deep sense of injustice. He ran his hand through his hair, as if trying to physically erase the image. He felt a profound sense of violation.

He stood up and began pacing the room, his agitation growing with each step. He imagined Robert's smirk, his cruel words. He didn’t want to be around anymore. He sat back down and shut his laptop, his shoulders slumping.

Emotion: horrified

Cluster: Fear / Anxiety
PC1 (Valence): -2.63 Negative
PC2 (Disposition): -0.17

Role in Research

This story is one of 1,000 stories generated for the emotion horrified. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 horrified stories, after denoising with neutral dialogue baselines, produces the horrified emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the horrified vector is projected through the unembedding matrix.

Promoted:
😰0.336
sickening0.324
worse0.314
😣0.307
😖0.296
Suppressed:
la-0.444
B-0.295
enjoyed-0.260
optim-0.246
happy-0.244