The scent of old clothes and forgotten treasures suddenly soured. Across the way, nestled amongst a collection of chipped teacups and tarnished silverware, sat Barnaby. His Barnaby. The stuffed animal looked so different, so much more fragile. It was a stark reminder of everything she'd tried to bury.

A coldness spread through her veins. The joy of the yard sale vanished, replaced by a growing sense of panic. Her hands began to tremble, and she felt a sudden urge to get away, to disappear.

She wanted to run, to scream, to erase this unwelcome memory from her consciousness. She turned on her heel and almost tripped, bumping into a rack of old picture frames, her only thought: *Get out.*

Emotion: horrified

Cluster: Fear / Anxiety
PC1 (Valence): -2.63 Negative
PC2 (Disposition): -0.17

Role in Research

This story is one of 1,000 stories generated for the emotion horrified. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 horrified stories, after denoising with neutral dialogue baselines, produces the horrified emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the horrified vector is projected through the unembedding matrix.

Promoted:
😰0.336
sickening0.324
worse0.314
😣0.307
😖0.296
Suppressed:
la-0.444
B-0.295
enjoyed-0.260
optim-0.246
happy-0.244