The clatter of the dog against the patio door jolted Chloe awake. She sat upright in bed, heart racing. Through the glass, she saw it: the dog, happily gnawing on her brand-new outdoor cushions. She gasped, her chest tightening.

She scrambled out of bed, fumbling for her robe. Her legs felt weak. The cushions, which she’d painstakingly chosen, were being ripped to shreds before her very eyes. She felt a cold, cloying sensation creep up her spine.

β€œNo, no, no, no, no,” she kept repeating, her voice barely a whisper.

Emotion: horrified

Cluster: Fear / Anxiety
PC1 (Valence): -2.63 Negative
PC2 (Disposition): -0.17

Role in Research

This story is one of 1,000 stories generated for the emotion horrified. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 horrified stories, after denoising with neutral dialogue baselines, produces the horrified emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the horrified vector is projected through the unembedding matrix.

Promoted:
😰0.336
sickening0.324
worse0.314
😣0.307
πŸ˜–0.296
Suppressed:
la-0.444
B-0.295
enjoyed-0.260
optim-0.246
happy-0.244