Michael stared at the letter, its crisp officiality mocking him. The words, “Erroneous Award,” swam before his eyes. He felt a deep, twisting ache in his gut, a physical manifestation of the blow. The coffee mug on his desk rattled. He pushed it away. He needed to get out, to walk, to…to *do* something.

He stumbled to his feet, ignoring the slight tremor in his legs. His dorm room, once a sanctuary, now felt like a cage. He needed air. He flung open the door, but the sudden brightness of the hallway felt alien. He bumped into a passing student without noticing.

He began to walk, his pace accelerating, driven by a growing, frantic unease. The campus, usually a source of comfort, now seemed to press in on him. He felt exposed, vulnerable. The thought of facing his friends, of explaining…it was unbearable.

Emotion: horrified

Cluster: Fear / Anxiety
PC1 (Valence): -2.63 Negative
PC2 (Disposition): -0.17

Role in Research

This story is one of 1,000 stories generated for the emotion horrified. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 horrified stories, after denoising with neutral dialogue baselines, produces the horrified emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the horrified vector is projected through the unembedding matrix.

Promoted:
😰0.336
sickening0.324
worse0.314
😣0.307
😖0.296
Suppressed:
la-0.444
B-0.295
enjoyed-0.260
optim-0.246
happy-0.244