The bustling marketplace, once a place of joy, now felt like a suffocating cage. Standing across from Maya, his heart hammered against his ribs. It was their favourite place to meet as kids.

"Maya," he said, his voice barely audible. "It's… it's Daniel. Remember the ice cream stand? The pirate ship game?"

Maya looked at him, her expression blank. "I’m sorry, I don’t recall." she answered, a polite dismissal.

He felt the blood drain from his face. His carefully prepared sentences evaporated. The familiar colours of the market seemed to dull, the sounds of the crowd fading into a dull roar. He gripped the edge of a nearby table for support, his knuckles white.

His past, suddenly, seemed unreal.

Emotion: horrified

Cluster: Fear / Anxiety
PC1 (Valence): -2.63 Negative
PC2 (Disposition): -0.17

Role in Research

This story is one of 1,000 stories generated for the emotion horrified. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 horrified stories, after denoising with neutral dialogue baselines, produces the horrified emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the horrified vector is projected through the unembedding matrix.

Promoted:
😰0.336
sickening0.324
worse0.314
😣0.307
😖0.296
Suppressed:
la-0.444
B-0.295
enjoyed-0.260
optim-0.246
happy-0.244