The drive back to his childhood home had been long and tiring. Now, standing before the remains of the old elm, a wave of nausea washed over him. The tree, his silent companion for so many years, was reduced to a stump. His vision swam.

He reached out a hand, his fingers tracing the rough texture of the wood. The coldness seeped into him. The ground beneath his feet seemed unstable, threatening to give way. The loss was a physical ache.

He couldn't speak, could barely breathe. The world tilted and warped around him. It didn’t feel real.

Emotion: horrified

Cluster: Fear / Anxiety
PC1 (Valence): -2.63 Negative
PC2 (Disposition): -0.17

Role in Research

This story is one of 1,000 stories generated for the emotion horrified. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 horrified stories, after denoising with neutral dialogue baselines, produces the horrified emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the horrified vector is projected through the unembedding matrix.

Promoted:
😰0.336
sickening0.324
worse0.314
😣0.307
😖0.296
Suppressed:
la-0.444
B-0.295
enjoyed-0.260
optim-0.246
happy-0.244