The musty scent of the ancestral home was the first thing that assaulted Amelia. Her brother, Charles, had been stoic as the solicitor read the will. He hadn't flinched. Amelia, however, felt a chill crawl up her spine. The house, with its shadowed hallways and silent portraits, always made her uneasy. Now, she understood why.

She'd inherited the antique music box. Charles received the family business. She picked up the ornate object, its silver casing tarnished. Inside, a miniature ballerina twirled. As she wound the key, a melody began, eerily familiar. Then, the dancer’s face contorted into a grotesque grin. Amelia dropped the music box, the sound of shattered glass echoing through the silent mansion. A wave of nausea washed over her. She stumbled back, needing air.

Emotion: horrified

Cluster: Fear / Anxiety
PC1 (Valence): -2.63 Negative
PC2 (Disposition): -0.17

Role in Research

This story is one of 1,000 stories generated for the emotion horrified. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 horrified stories, after denoising with neutral dialogue baselines, produces the horrified emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the horrified vector is projected through the unembedding matrix.

Promoted:
😰0.336
sickening0.324
worse0.314
😣0.307
😖0.296
Suppressed:
la-0.444
B-0.295
enjoyed-0.260
optim-0.246
happy-0.244