The air grew thick, the summer heat pressing down on her like a tangible weight. Emily felt a wave of nausea, a sudden and sickening lurch in her gut. She’d been enjoying a lemonade on the porch. Now, the tartness tasted of ashes.

"It… it provides shade," she managed to utter, her mouth dry and her tongue thick. Her fingers tightened around the cool glass, knuckles white. She looked at her neighbor, but all she could see was a blurred, indistinct figure, a harbinger of doom.

She wanted to run, to scream, to prevent this from happening. But she was frozen, rooted to the spot by a force she couldn't name, a premonition of irreversible damage.

Emotion: horrified

Cluster: Fear / Anxiety
PC1 (Valence): -2.63 Negative
PC2 (Disposition): -0.17

Role in Research

This story is one of 1,000 stories generated for the emotion horrified. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 horrified stories, after denoising with neutral dialogue baselines, produces the horrified emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the horrified vector is projected through the unembedding matrix.

Promoted:
😰0.336
sickening0.324
worse0.314
😣0.307
😖0.296
Suppressed:
la-0.444
B-0.295
enjoyed-0.260
optim-0.246
happy-0.244