The café was unusually crowded. He waited in line, his gaze constantly scanning the room. He was hunting for a specific target. Then he saw it: the familiar shape, the colors, his art. Tattooed on a server's arm.

He felt the blood drain from his face. He watched as the server, cheerful and efficient, poured coffee and took orders. It was a mockery.

When it was his turn, he approached the counter. His voice was steady, but cold. "That tattoo," he said, gesturing towards the woman's arm. "That's my work."

The server’s smile faltered. He didn’t wait for a response. He just walked away, feeling a mixture of emptiness and a volatile energy surge within him.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273