The smell of crayons and sugar cookies filled the air, a combination that usually brought him comfort. Not today. David watched his nephew, George, proudly present a drawing. There it was again. That awful grin. Leo.

He’d almost managed to forget, to bury the memories deep. Now, the past was being regurgitated in crayon. He felt the familiar weight in his chest, the slow, suffocating burn of resentment. He took the drawing, his fingers flexing around the paper.

“Who’s this, George?” he asked, his voice dangerously low. George bounced on his heels, "Leo! He lives in my closet and helps me with my toys." David wanted to shout, to tear the drawing in half, to send the little boy to his room and hide.

He handed the drawing back. His hands were shaking. He hated everything right now: the happy home, the joyful child.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273