The noise, the constant energy, it was a torment. Jason found himself in his sister’s kitchen, attempting to feign interest in a drawing of a smiling creature with too many teeth. His jaw clenched. Leo.

He felt a tightness in his chest, a desperate need to escape. He looked at the drawing, and the anger flared. He knew that face, that unsettling grin. The memories came flooding back, unwelcome and sharp. He felt a sudden, sharp urge to rip the drawing to shreds, to erase that grotesque image from existence.

He forced a smile, his face aching. He could feel his hands clenching, itching to tear something, to destroy the source of his discomfort. "That's... quite something, Lily," he managed, his voice strained. He turned and walked away, needing to be alone, needing to breathe.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273