David slammed his coffee cup onto the table, the hot liquid sloshing over the rim. It was eight-thirty, and he’d already lost count of the number of times he'd been jolted by the noise. His nerves were frayed.

He glared at the wall separating his house from the chaos next door. He felt a potent surge of resentment towards his neighbor, a man who seemed to relish in his own self-importance.

He stood up abruptly, pulling on his jacket. He needed to get away, to clear his head. He’d go for a run, and maybe, just maybe, the rhythmic pounding of his feet on the pavement would drown out the infernal noise.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273