The stale air of the pawn shop felt suffocating to Thomas. He felt a throbbing ache behind his eyes and the shop seemed to spin slightly. He leaned against a display case, attempting to steady himself. The shop owner, a man with a perpetually bored expression, watched him with narrowed eyes. He could feel the pulse in his temple quicken.

His grandmother's engagement ring. It glittered menacingly under the harsh fluorescent lights, a beautiful piece of jewellery, now reduced to a mere commodity. He took a deep breath, trying to calm the storm within. It was useless.

"How much?" he managed to choke out. The words felt heavy on his tongue, the very act of speaking a struggle. The shop owner pointed to the price tag with a slow, deliberate finger. Thomas wanted to tear the shop apart.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273