The notice taped to the telephone pole practically screamed at Arthur. “Proposed Fence Installation.” Below, in tiny print, was Mrs. Gable’s name. A vein in Arthur’s forehead throbbed. He crumpled the paper in his fist, the crinkling sound a small act of defiance.

He marched across his lawn, his boots crunching on the gravel. The sun beat down, but Arthur felt a chill prickle his skin. He stopped at the property line, glaring at the already-marked-out path where the fence posts were slated to go.

Arthur’s jaw tightened. He imagined her, that sweet-talking busybody, perched on her porch swing, watching him. He’d make sure she knew exactly what he thought of this.

He saw Mrs. Gable in her garden; she smiled and waved, and Arthur turned his back to her and went inside.

Emotion: hostile

Cluster: Anger / Hostility
PC1 (Valence): -1.67 Negative
PC2 (Disposition): 1.56

Role in Research

This story is one of 1,000 stories generated for the emotion hostile. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 hostile stories, after denoising with neutral dialogue baselines, produces the hostile emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the hostile vector is projected through the unembedding matrix.

Promoted:
C0.592
S0.387
0.324
est0.301
aggravated0.295
Suppressed:
a-0.457
de-0.375
H-0.289
🤩-0.280
la-0.273